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G/U/W...

Started by majikfreak, 27-05-2009, 06:57:46 PM

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majikfreak

Hey guz... I really like G/U/W for all the cool new shards block cards. I was wondering is every one else feels like it cold be do-able. I have a deck list make already, so I'll post it soon... oh, and it's pretty aggroish...

majikfreak

#1
ok... this is my deck... it works well in multi-player... we play alot of chaos multi player here... but no so well in sigle player... VS. B/G/W rock this deck is 4-8, only deck I have tested it against other then in multiplayer...


Land (30)
Breeding Pool
City of Brass
Flooded Grove
Flooded Stand
Forest (4)
Gemstone Mine
Grand Coliseum
Hallowed Fountain
Island (4)
Mystic Gate
Plains (4)
Polluted Delta
Reflecting Pool
Savannah
Seaside Citadel
Temple Garden
Topical Island
Tundra
Wasteland
Windswept Heath
Wooded Foothills

CC1 (16)
Birds of Paradise
Black Vice
Brainstorm
Condemn
Enlightened Tutor
Isamaru, Hound of Konda
Land Tax
Mirri’s Guile
Mother of Runes
Noble Hierarch
Path to Exile
Rancor
Sensei’s Divining Top
Skyshroud Elite
Slippery Bogle
Swords of Plowshares

CC2 (20)
Azorius First-Wing
Band Sureblade
Eladamri’s Call
Gaddock Teeg
Guided Drake
Impulse
Jhessian Infiltrator
Jotun Grunt
Kavu Predator
Knotvine Paladin
Nature’s Lore
Pride of the Clouds
Saffi Erikdotter
Sakura-Tribe Elder
Scroll Rack
Serra Avenger
Sylvan Library
Tarmogoyf
WatchWolf
Wheel of Sun and Moon

CC3 (16)
Armadillo Cloak
Aura Shards
Giltspire Avenger
Grafted Wargear
Harrow
Jenara, Asura of War
Kodama’s Reach
Lorescale Coatl
Rhox War Monk
Sword of Fire and Ice
Sword of Light and Shadow
Trygon Predator
Unmake
Voidslime
Wall of Denial
Winged Coatl

CC4 (10)
Gifts Ungiven
Gurrak Wildspeaker
Knight of New Alara
Loxodon Hierarch
Mystic Enforcer
Questing Phelddagrig
Rafiq of the Many
Ravenous Baloth
Stoic Angel
Wilt-Leaf Liege

CC5 (4)
Finest Hour
Force of Will
Mirari’s Wake
Murkfiend Liege

CC6 (1)
Exalted Angel

CC7 (2)
Simic Sky Swallower
Iridescent Angel

CC8 (1)
Empyrial Archangel

Mythrandir

Maybe it doesnt work well vs single player because you don´t have a strategy outlined... you play a lot of 1/2 drops, but then play things like archangel and SSS and you aplay aggro stuff + control stuff.

YOu should really think about it being a zoo deck or a mid-range deck...

majikfreak

ok... thank you for the input... i'll make some changes and try it again....

majikfreak

ok.. this is the new updated... it's a More Mid-Range with some more draw.


Land (30)
Breeding Pool
City of Brass
Flooded Grove
Flooded Stand
Forest (4)
Gemstone Mine
Grand Coliseum
Hallowed Fountain
Island (4)
Mystic Gate
Plains (4)
Polluted Delta
Reflecting Pool
Savannah
Seaside Citadel
Temple Garden
Topical Island
Tundra
Wasteland
Windswept Heath
Wooded Foothills

CC1 (17)
Birds of Paradise
Black Vice
Brainstorm
Condemn
Enlightened Tutor
Isamaru, Hound of Konda
Land Tax
Mirri’s Guile
Mother of Runes
Noble Hierarch
Path to Exile
Rancor
Sensei’s Divining Top
Skyshroud Elite
Slippery Bogle
Swords of Plowshares
Worldly Tutor*

CC2 (19)
Azorius First-Wing
Band Sureblade
Eladamri’s Call
Gaddock Teeg
Guided Drake
Impulse
Jhessian Infiltrator
Jotun Grunt
Kavu Predator
Knotvine Paladin
Nature’s Lore
Pride of the Clouds
Saffi Erikdotter
Sakura-Tribe Elder
Scroll Rack
Serra Avenger
Sylvan Library
Tarmogoyf
WatchWolf

CC3 (19)
Aura Shards
Behemoth Sledge*
Cold-Eyed Selkie*
Exalted Angel
Giltspire Avenger
Grafted Wargear
Harrow
Jenara, Asura of War
Knight of the Reliquary*
Kodama’s Reach
Lorescale Coatl
Loxodon Warhammer*
Rhox War Monk
Sword of Fire and Ice
Sword of Light and Shadow
Trygon Predator
Unmake
Wall of Denial
Winged Coatl

CC4 (14)
Fact or Fiction*
Gifts Ungiven
Gurrak Wildspeaker
Harmonize*
Knight of New Alara
Loxodon Hierarch
Marisi’s Twinclaws*
Mystic Enforcer
Phelddagrig*
Questing Phelddagrig
Rafiq of the Many
Ravenous Baloth
Stoic Angel
Wilt-Leaf Liege

CC5 (1)
Murkfiend Liege




Changes I made are marked with *





Outlaw


majikfreak

MORE LAND??? ok... like 5 right?

Outlaw

something like that yes
add life from the loam and cycling lands from onslaught

majikfreak

#8
thank you for the input...

Fish

#9
Hi majikfreak
I have to mention I am not an expert but I have som opinions I would like to share.
First I have to say I play RG midrange so I can compare a strategy a little bit although those decks are quite different. What I am missing in your deck is some kind of disrupt and tempo cards.

Now I give you comments what to exclude and what to include and why:

OUT:
Kodama's Reach - it is at sorcery speed and you don't need to search lands so much
Harrow - although you can play it at instant speed I wouldn't play it, some kind of creature would be better
Slippery Bogle - it is just 1/1 and you want to hit your opponent hard from the beginning
Harmonize - I would change this card for something you can play at instant speed
Kavu Predator - since you don't play so much boosts, it is just 2/2 with random ability (as someone here told me - sorry can't remember the name)
Sylvan Library - it is too slow, you want to play creatures
Wall of Denial - I think you want to hit your opponent, not to defend your life total so much :)
Winged Coatl - effect of surprise but any other creature removal works the same way, even better and 1/1 is not good enough
Mirri's Guile - this card is too slow, you want to play creatures for one mana
Nature's Lore - you don't need it, it slows you down and it is a bad topdeck :)
Pride of Clouds - isn't it too slow ?
Unmake - I wrote that you have good mana base, but 3 white is quite enough although this card is great, if you can play it everytime, it is better inside
Black Vise - it is random in your deck
Wing Shards - I think it is too slow but maybe I am wrong

IN:
Remand - tempo
Mana Leak - something for disrupt
Memory Lapse - tempo
Sower of Tempation - it is good midrange card and it gives you an advantage
Man o War - tempo
Yavimaya Elder - I don't know if it is good in your deck (it needs to be tested) but it is better than Kodama's Reach I think
Venser, Shaper Savant - tempo
Kitchen Finks - this one is great
Krosan Grip - what can I say? it is necessary
Eternal Witness - it is very useful
Savannah Lions - the beater :)
Qasali Pridemage - I really like this one, it has everything it needs
Oblivion Ring - no comment
Elspeth - I am not sure but I guess this one would be quite good addition to your deck
Call of the Herd - I like this card and it gives you an advantage although maybe there are better ones I didn't notice
Tattermunge Maniac - 2/1 for 1 mana, not as good as Lions or Isamaru, but it still does good job
Mystic Snake - disrupt and you have a creature after that
Pestermite - it has effect of surprise and it is also good for tempo
Gerrard's Command - boost
Sigil Blessing - boost
Mulldrifter - it is a draw or a creature with a draw - advantage anytime

That was just general ideas. Good luck with your deck. :)

PS: Now I have noticed this kind of answer should be in deck clinic and not here, so my apologies.