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Mythrandir's Cards

Started by Mythrandir, 21-08-2007, 07:54:19 PM

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Mythrandir

first the cards:

Standlavuts, the black
2BB

Legendary creature - Human wizard

During your upkeep if this has 3 or more strain counters sacrifice ~this~and search for a instant or sorcery card and put it on top of your library.
UB, TAP: counter target spell. Put 2 strain counters on ~this~ and you lose 2 life.

0/2

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Dragon tower
BBB

~This~ comes into play with 4 counters.
Whenever a creature you control is put into the graveyard from play remove a counter from ~this~
When ~this~ has no counters you lose the game.

BBBBB: Remove a counter from ~this~ put a 5/5 Black Dragon creature token into play with flying and the following ability: When this creature is put into a graveyard from play target player loses 5 life and you gain 5 life.

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Playable? overpowered?

and now the question. what program do you use to make the cards? thks

Sturmgott

#1
Dragon Tower... there it is. And now also Standlavuts, the blue-black :)

Mythrandir


Mythrandir

too overpowered?

Draining land

Legendary land

~this~ comes into play tapped.
Whenever a land you control is put into a graveyard you lose two life.
tap: add a mana of any color your lands can produce.
Sacrifice a land: Untap ~this~. Play this ability only twice each turn.

Sturmgott

Here we go - and yes, this is probably way too good.

Mythrandir

i think this might be quite broken =/

King's chalice

3

Artefact

When ~this~ comes into play you lose 5 life.
4,TAP: Gain 5 life and draw a card. If you have 20 or more life, sacrifice ~this~.

Mythrandir

#6
hate the name... =/

The royal guard of Xtanvil

1WW

Creature - Human soldier

Flash. When ~this~ comes into play target legendary creature gains protection from all colors and shroud.

Sacrifice ~this~: Regenerate target Legendary creature.

1/4

Mythrandir

Xvantil, The merciful

WW

Legendary creature - Human

W: You may choose to redirect anyt amount of damage dealt to you or to target creature you control to ~this~.

TAP, sacrifice: Regenerate target creature and gain control of it. (this effect doesnt end at end of turn)

2/2

Mythrandir

now for his alter-ego...

Xvantil the Merciless.

2BB

Legendary creature - Human

B, Sacrifice a creature. regenerate ~this~.
BB, sacrifice a soldier: Destroy target creature with power 4 or less. its controler loses life equal to Xvantil, the Mercilesse power.

2/3

Mythrandir

#9
here is another one

Traulrer, the shadow trader

UB
Legendary creature - human rogue
Fear
Whenever ~this~ deals combat damage that player searches his library for
two cards and remove them from the game.
Sacrifice ~this~: you may choose a card you own from outside
the game and put it into your hand. your opponents may return a card removed
by ~this~ to their hands.

1/2

What do you think?


we could start a Fantasy card competition, what do you think?







Mythrandir

#10
well, i´ve been thinking of making some Planeswalkers cards, but with a little twist from the normal +, - and big -
so here they are (dont mind the wording, or "overpowered" clause, just its mechanic)

Planeswalker 1
UB
Planeswalker: 1

+1: look at the top 3 cards of your library, then put them back in any order.
+2: Draw a card

Whenever ~this~ has 6 or more counters on it. Target opponent gains control of it and removes all counters except 2.

Loyalty counters: 2

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Planeswalker 2
5WG
Planesalker: 2

+1 Tap target creature, that creature doesnt untap on the next upkeep
+2 Creatures cant attack ~this~. This effects doens end until the start of your next turn.

If ~this~ has 20 or more counters on it, it loses all abilities and you gain shroud and all damage dealt
to you is dealt to ~this~ instead.

Loaylty: 10

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Planeswalker 3
1B
Planeswalker: 3

Whenever a Planeswalker uses an ability put 1 counter on ~this~
-5: Remove all counters from all Planeswalkers. ~this~ becomes a X/X Legendary creature, where X is the
number of counters removed from Planesalkers.

Loyalty:1

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Planeswalker 4
4RB
Planeswalker: 4
-1: Sacrifice a permanent and gain 1 life
+2: Remove a card from your graveyard ~this~ deals 1 damage to target player
+3: Destroy target creature, you lose life equal to its power

whenever ~this~ has 1 counter, destroy all other permanents and then put that many counters on ~this~.

Loaylty 5

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Planeswalker 5
3WURBG
Planeswalker: 5
+1: you gain 2 life
-1: ~this~ deals 2 damage to target creature
-2: Look at target players hand: choose a nonland, noncreature card. That player discards it
-3: Put 4 1/1 saprolings in play.
-4: Look at the top 5 cards of your library, choose 1 and put it into your hand and the rest on the bottom of your library.

Loyalty: 7

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Also i´d like to see other card interact with Planeswalkers...

R
sorcery
~this~ deals 4 damage to target Planeswalker. its controller may choose to be dealt 4 damage to prevent this effect.

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BB
Instant

Destroy target Planeswalker. you lose life equal to its counters.

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GB
Instant
Search for target Planeswalker and put it on top of your library.

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Well, hope you like my Planeswalker concept.




Kassow-Rossing

I think it's very interesting with the planeswalkers. Nice ideas. There are some very very new abilities that we've never seen before

Planeswalker 1 though, has a wording that is not possible. "Whenever this has 6 or more counters on it" is not a possible wording. A triggered ability cannot have the "6 or more".

I think it's cool with the cards and I hope WotC steals some of your ideas

Kassow-Rossing

Dragon Tower: Very cool. Maybe too limited utility to being played

Standlavuts, the Black: It can counter 2 spells before it has to be sacrificed? That is too much. I like the way you've made the card get 2 counters each turn, but have made the sac-ability at 3 counters. Un-even = nice! The when-it-goes-to-the-graveyard-ability is also very nice, but the counter-2-spells is too much. Make it 1/1 and fine

Draining Land: Wow this card can be mis-used :) Too great simply. "Play this ability only once each turn" migth seem more appropriate