Main site (German)   |    HighlanderMagic.info
Welcome, Guest. Please login or register.
Did you miss your activation email?
Login with username, password and session length
13946 Posts in 1007 Topics- by 443 Members - Latest Member: GeistOfStMeidling
Pages: [1]   Go Down
Print
Author Topic: U/B Prison    (Read 2067 times)
coldcrow
Full Member
***
Offline Offline

Posts: 164


View Profile
« on: 03-01-2009, 04:42:52 PM »

Greets.

Here is one of my pet decks which I want to improve a bit.

Maindeck
// Lands
    1 [SHM] Sunken Ruins
    1 [RAV] Watery Grave
    1 [TE] Wasteland
    1 [PLC] Urborg, Tomb of Yawgmoth
    1 [A] Underground Sea
    1 [5E] Underground River
    1 [FUT] Tolaria West
    1 [LG] The Tabernacle at Pendrell Vale
    6 [7E] Swamp (3)
    1 [TSP] Academy Ruins
    1 [MM] Rishadan Port
    1 [ON] Polluted Delta
    1 [AQ] Mishra's Workshop
    1 [DK] Maze of Ith
    15 [7E] Island (2)
    1 [ON] Flooded Strand
    1 [EX] City of Traitors
    1 [ON] Bloodstained Mire
    1 [TE] Ancient Tomb
    1 [AN] Library of Alexandria

// Creatures
    1 [OD] Braids, Cabal Minion
    1 [VI] Chronatog
    1 [DS] Eater of Days
    1 [DS] Sundering Titan
    1 [ALA] Tezzeret the Seeker
    1 [FD] Trinket Mage
    1 [PS] Waterspout Elemental

// Spells
    1 [TSP] Prismatic Lens
    1 [CHK] Sensei's Divining Top
    1 [PS] Rushing River
    1 [NE] Rising Waters
    1 [DS] Reshape
    1 [GP] Repeal
    1 [US] Smokestack
    1 [WL] Pendrell Mists
    1 [NE] Parallax Tide
    1 [SH] Mox Diamond
    1 [WL] Mind Stone
    1 [TE] Meditate
    1 [WL] Mana Web
    1 [DK] Mana Vortex
    1 [AQ] Transmute Artifact
    1 [US] Worn Powerstone
    1 [TSP] Wipe Away
    1 [5E] Winter Orb
    1 [FD] Vedalken Shackles
    1 [OD] Upheaval
    1 [TE] Static Orb
    1 [UD] Thran Dynamo
    1 [LG] The Abyss
    1 [NE] Tangle Wire
    1 [MR] Talisman of Dominance
    1 [US] Sunder
    1 [MR] Barter in Blood
    1 [FD] Crucible of Worlds
    1 [TE] Diabolic Edict
    1 [VI] Desolation
    1 [A] Demonic Tutor
    1 [PLC] Damnation
    1 [9E] Cruel Edict
    1 [FUT] Coalition Relic
    1 [TSP] Chronatog Totem
    1 [TO] Chainer's Edict
    1 [9E] Boomerang
    1 [4E] Black Vise
    1 [TE] Lotus Petal
    1 [MR] Gilded Lotus
    1 [OD] Innocent Blood
    1 [UL] Grim Monolith
    1 [9E] Evacuation
    1 [PLC] Frozen AEther
    1 [AL] Force of Will
    1 [MR] Fabricate
    1 [TE] Propaganda
    1 [VI] Dream Tides
    1 [SC] Lethal Vapors
    1 [SC] Stifle
    1 [TSP] Trickbind
    1 [AQ] Reconstruction
    1 [US] Windfall
    1 [9E] Fellwar Stone

Edited.

The idea of it should be relatively clear... surviving early game/dropping lock pieces followed up by win condition (vise, eater, stax, etc).

The deck still folds too often to very fast sligh decks (probably can't change that fact) but has a decent game vs others. I specifically want to improve the control matchup.
« Last Edit: 09-01-2009, 10:45:50 PM by coldcrow » Logged
Mythrandir
Hero Member
*****
Offline Offline

Posts: 847



View Profile
« Reply #1 on: 03-01-2009, 04:47:26 PM »

you should at least edit your list in the form of:

lands

creatures

noncreatures

or by CMC

this way is a lot difficult to analyze the deck. =/
Logged
Pages: [1]   Go Up
Print
Jump to:  

 

Wizards of the Coast® and Magic: the Gathering® are registered trademarks of Wizards of the Coast, Inc. (WotC).
Magic: the Gathering®, the five mana-symbols, the tap-symbol and most cards and artworks are © WotC.

© 2004-2007 by connexo websolutions   |   Imprint