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MG Aggro

Started by grizzledmage, 29-10-2008, 11:18:27 PM

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grizzledmage

Quote from: Mythrandir on 10-11-2008, 06:03:25 PM
ok, now it looks a lot more with a Mono aggro G.
Altough i´d cut a bit on the lands, 34 still seems a lot. how do you feel about his? have u had any mana screw/flood?

I´ve played against one of those and lost 3-0 :P just too fast for my 5cc.

Jury still out on land count. Some games I am hurting for enough mana; others I have more G available than I know what to do with. I am sure that more playtesting will reveal the correct approach. FWIW, after playing a deck like UW Clouded Skies, which runs significantly fewer lands (26 if memory serves correctly), that number is clearly too low, so - from a scientific standpoint - the right number is somewhere between 26 and 34 inclusive (although that is  large range).

Also, the tempo seems to vary a lot from game to game... sometimes it comes charging out like crazy, which of course is the idea, but in others - too many, really - I can't get things really going until the 4th/5th turn or so, and that's usually way too slow to be a real threat.

Vazdru

I've played 9-4 recently with the deck mentioned above.

Best game was vs. Payron:

1st: Forest - Jungle Lion
2nd: Forest - Attack for 2 (Payron 18) - Tattermunge Maniac - Payron plays Turn 2 Survival!!!
3rd: Forest - Groundbreaker - Attack for 10 (Payron 8 ) - Payron random Critter + Survival for Wall of Roots
4th: Forest - Seal of Strenght - Attack with Tattermunge + Lion - unblocked one + Seal + Giant Growth (Payron 0)

Another good one vs Mythrandir while he had 7 or 8 non-basics out i played a "2-Turn-Clock" Primal Order :P
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Mythrandir

Quote from: Vazdru on 10-11-2008, 09:48:54 PM

Another good one vs Mythrandir while he had 7 or 8 non-basics out i played a "2-Turn-Clock" Primal Order :P

Must confess, didnt see that one coming.. lol

lio123

Hi, this is my version of MG stompy. I played it only on MWS with friends and only a few matches so i dont know how it works.
I dont play Berserk because this card is too expensive.

// Lands
    1 [OD] Centaur Garden
    24 [9E] Forest (3)
    1 [US] Gaea's Cradle
    1 [FUT] Llanowar Reborn
    1 [4E] Mishra's Factory
    1 [TSB] Pendelhaven
    1 [MM] Rishadan Port
    1 [ON] Tranquil Thicket
    1 [UL] Treetop Village
    1 [TE] Wasteland
    1 [UD] Yavimaya Hollow

// Creatures
    1 [US] Albino Troll
    1 [FNM] Basking Rootwalla
    1 [NE] Blastoderm
    1 [SHM] Boggart Ram-Gang
    1 [US] Cradle Guard
    1 [GP] Dryad Sophisticate
    1 [JU] Erhnam Djinn
    1 [FD] Eternal Witness
    1 [LRW] Garruk Wildspeaker
    1 [JU] Genesis
    1 [5E] Ghazban Ogre
    1 [PLC] Groundbreaker
    1 [GP] Gruul Guildmage
    1 [TSB] Hunting Moa
    1 [MOR] Chameleon Colossus
    1 [BOK] Isao, Enlightened Bushi
    1 [BOK] Iwamori of the Open Fist
    1 [PT] Jungle Lion
    1 [SHM] Kitchen Finks
    1 [10E] Llanowar Elves
    1 [FUT] Magus of the Vineyard
    1 [MI] Mtenda Lion
    1 [EVE] Nettle Sentinel
    1 [US] Pouncing Jaguar
    1 [6E] River Boa
    1 [UD] Rofellos, Llanowar Emissary
    1 [WL] Rogue Elephant
    1 [CS] Sheltering Ancient
    1 [GP] Silhana Ledgewalker
    1 [EX] Skyshroud Elite
    1 [NE] Skyshroud Ridgeback
    1 [EX] Skyshroud War Beast
    1 [HL] Spectral Bears
    1 [TSB] Spike Feeder
    1 [EVE] Talara's Battalion
    1 [SHM] Tattermunge Maniac
    1 [UD] Taunting Elf
    1 [10E] Troll Ascetic
    1 [EVE] Twinblade Slasher
    1 [6E] Uktabi Orangutan
    1 [SHM] Vexing Shusher
    1 [DS] Viridian Zealot
    1 [US] Wild Dogs
    1 [OD] Wild Mongrel
    1 [SHM] Wilt-Leaf Cavaliers
    1 [SHM] Wilt-Leaf Liege
    1 [OD] Nimble Mongoose
    1 [PLC] Mire Boa
    1 [FUT] Thornweald Archer
    1 [GP] Skarrgan Pit-Skulk
    1 [EX] Spike Weaver

// Spells
    1 [6E] Ankh of Mishra
    1 [MR] Bonesplitter
    1 [AL] Bounty of the Hunt
    1 [PLC] Gaea's Anthem
    1 Giant Growth
    1 [FD] Grafted Wargear
    1 [US] Greater Good
    1 [MM] Invigorate
    1 [REW] Powder Keg
    1 [UL] Rancor
    1 [PLC] Seal of Primordium
    1 [NE] Seal of Strength
    1 [EX] Survival of the Fittest
    1 [DS] Sword of Light and Shadow
    1 Winter Orb
    1 [US] Fecundity
    1 [WL] Briar Shield
    1 [6E] Worldly Tutor

majikfreak

This is my Mono-G Aggro. I went 3-1 on friday with it... I faced 3 colors land-o, W/B Control, Some kinda Artifact Deck, and B/G Aggro/Control... I lost to the W/B Control...

Land: 32
Ancient Tomb (Korean)
Forest (28) Unglued
Geae’s Cradle (Korean)
Maze of Ith
Wasteland (Korean)

Creatures: 36

Arashi, the Sky Asunder
Baru, Fist of Krosa
Birds of Paradise (Italian 3rd)
Cloudthresher
Deranged Hermit (Foil Urza’s)
Eternal Witness
Fyndhorn Elf
Genesis
Gleancrawler (Promo Foil)
Indrik Stomphowler
Jugan, the Rising Star
Jungle Lion (Chinese Portal)
Kavu Predator (Foil)
Lawnowar Elf (Korean 4th)
Loaming Shaman (Foil)
Molimo, Maro-Sorcerer
Plated Slagwurm (Chinese Onslaugt)
Primalcrux
Ravenous Baloth (Japanese Onslaught)
Regal Force
River Boa (Korean Tempest)
Rofellos, Llanowar Emissary (Japanese Urza’s)
Sakura-Tribe Elder
Sapling of Colfenor
Seedborn Muse (Japanese Onslaught)
Silklash Spider
Talara’s Battalion
Tarmogoyf
Thorn Elemental (Foil 7th)
Thornling (Foil)
Troll Ascetic
Verdant Force (Russian 9th)
Werebear
Wickerbough Elder
Wood Elves
Woodfall Primus (Foil)


Spells: 28

Beacon of Creation
Berserk (Beta)
Blanchwood Armor (Foil 10th)
Call of the Herd
Chord of Calling
Primal Order
Crop Rotation
Defense of the Heart
Desert Twister (Chinese 4th)
Far Wandering
Gaea’s Blessing
Garruk Wildspeaker
Harmonize
Harrow
Hurricane (Japanese 4th)
Kodama’s Reach
Mirri’s Guile
Natural Order (Portal)
Nature’s Lore (Portal)
Overrun (Korean Tempest)
Pattern of Rebirth
Rancor (Foil Urza’s)
Regrowth (Italian 3rd)
Revive
Spidersilk Armor (Foil)
Sylvan Library (Japanese 4th)
Tooth and Nail
Worldly Tutor

Artifacts: 4
Sword of Fire and Ice
Sword of Light and Shadow
Loxodon Warhammer
Sensei’s Divining Topp



Anime1

#20
Here is list which i used for 3-0 record on "fnm" highlander.
Deck is missing atlast berserk, rofellos, Primal Order, Jungle Lion, Skyshroud Elite and Geae’s Cradle.
Lands
24 forest
1 Mutavault
1 Mishra's Factory
1 Treetop village
1 Wasteland
1 Pendelhaven

Creatures
1 Llanowar Elves
1 Fyndhorn Elves
1 Boreal Druid
1 Elves of Deep Shadow
1 Bird of Paradise
1 Noble Hierarch
1 Tattermunge Maniac
1 Nettle Sentinel
1 Ukitabi Drake
1 Twinblade Slasher
1 Skarrgan Pit-Skulk
1 Skryb Sprites
1 Quirion Ranger
1 Mire Boa
1 River Boa
1 Dryad Sophisticate
1 Silhana Ledgewaler
1 Talara's Battalion
1 Wren's Run Vanguisher
1 Tarmogoyf
1 Wild Mongrel
1 Vexing Shusher
1 Viridian Zealot
1 Bramblewood Paragon
1 Scryb Ranger
1 Wilt-Leaf Cavalier
1 Loaming Shaman
1 Yavimaya Dryad
1 Imperious Perfect
1 Troll Ascetic
1 Call of the Herd
1 Elvish Spirit Guide
1 Kitchen Finks
1 Spawnwrithe
1 Hungry Spriggan
1 Boggart Ram-Gang
1 Groundbreaker
1 Nantuko Vigilante
1 Phantom Centaur
1 Chameleon Colossus
1 Blastoderm
1 Giant Solifuge
1 Ranvenous Baloth
1 Briarhorn
1 timbermare
1 Wickerbough Elder
1 Indrik Stomphowler
1 Gigabede
1 Weatherseed Treefolk

Spells
1 Chrome Mox
1 Lotus Petal
1 Utopia Sprawl
1 Rancor
1 Giant Growth
1 Briar Shield
1 Ground Seal
1 Winter Orb
1 Ankh of Mishra
1 Snakeform
1 Elephant Guide
1 Tower Above
1 Blanchwood Armor
1 Moldervine Cloak
1 Krosan Grip
1 Grafted Wargear
1 Loxodon Warhammer
1 Might of Oaks
1 Harmonize
1 Garruk
1 hurricane

grizzledmage

Anybody adding Great Sable Stag to his MGA deck? (I just opened my first one, so now I can consider it!) If so, what card does it replace?

Mythrandir

Quote from: grizzledmage on 31-07-2009, 09:50:18 PM
Anybody adding Great Sable Stag to his MGA deck? (I just opened my first one, so now I can consider it!) If so, what card does it replace?

i believe, yes. having protection from black is huge, i would replace it for one of the higher CMC, which, i dunno. Either that or snakeform.

majko53

I was wondering if this deck have any chances, i have put together all green cards that i like to play and are kind of fun to play. And i am posting it here wondering if you can help me make it better or just suggest me some cards that can be good for single player and/or 2HG and which are probably not.  ???

100 total:
Lands (36):
Dust Bowl
Gaea's Cradle
Gargoyle Castle
Mishra's Factory
Mosswort Bridge
Pendelhaven
Quicksand
Slippery Karst
Thawing Glaciers
Tranquil Ticket
Treetop Village
Vesuva
Wasteland
Dryad Arbor
Forest(11)
Snow-Covered Forest(11)

0cc (1):
Summoner's Pact

1cc (5):
Sensei's Divining Top
Sylvan Tutor
Worldly Tutor
Huricane
Crop Rotation

2cc (13):
Sylvan Library
Regrowth
Revive
Rampant Growth
Survival of the Fittest
Life from the Loam
Sakura-Tribe Elder
Wall of Roots
Wall of Blossoms
Night Soil
Rofellos, Llanowar Emissary
Lotus Cobra
Squall Line

3cc (15):
Kitchen Finks
Yavimaya Dryad
Yavimaya Elder
Eternal Wintess
Snakeform
Ohran Viper
Call of the Herd
Gift of the Gargantuan
Wood Elves
Krosan Grip
Loaming Shaman
Weatherseed Totem
Kodama's Reach
Crucible of Worlds
Chord of Calling

4cc (12):
Ravenous Baloth
Scapeshift
Spike Weaver
Masked Admirers
Garruk Wildspeaker
Mwonvuli Acid-Moss
Harmonize
Defense of the Heart
Hunting Wilds
Reap and Sow
Beacon of Creation
Solemn Simulacrum

5cc (8 ):
Plow Under
Restock
Primal Command
Saproling Burst
Indrik Stomphowler
Rude Awakening
Genesis
Gauntlet of Power

6cc (6):
Cloudthresher
Desert Twister
Recycle
Deadwood Treefolk
Triskelion
Rampaging Baloths

7cc (2):
Regal Force
Tooth and Nail

8cc (2):
Woodfall Primus
Verdant Force



Lightstorm

#24
Deck looks fun :) But I think you could add some more mana engines, Llanowar, Fyndhorn, Noble hierarch, Bird of Paradise etc. and land tutors which put land into the play (Yavimaya Granger, Farhaven Elf...).

Other fun and good cards could be:
Deranged Hermit
Rancor
Boggard Ram-Gang
Boartrusk Liege
Vexing Susher
Acidic Slime
SPAWNWRITHE!!!!!!
Wickerbough Elder
Briarhorn
Might of Oaks
Overrun
Berserk
Thelonite Hermit (not good but)
Stampeding Serow - nice with comes into play effects :)
Mycoloth
Reach of Branches - picture is just so good :) - Recycle "combo" ;P
Skyshroud Poacher
Call of the Herd
Chameleon Colossus
River and Mire Boa
Dryad Sophisticate
Sylvan Scrying
Nature`s Spiral
Thornling
Iwamaro, of the Open fist
Phantom Centaur

Some more LD cards: Winter`s Grasp, Thermokarst, Ice Storm. - These are nice on second or third turn but might be horrible in late games.

Theres also that one creature tutor from Visions or Weatherlight (?) that lets you to find any green creature from your deck and put it into play. You only have to sacrifice one green creature for it.

Theres just something I got into my mind :)

majko53

natural order may be nice add, im really thinking about adding it to the deck...
and i dont really want to play mono g aggro because one friend of mine is already playing it like that so i was thinking about slower mana ramping deck...

Lightstorm

I think you need some good blockers or atleast some mana engines which make your deck more suitable. Now it looks too slow for everything, even it looks fun. Bop, Llanowars etc takes a spot from something else in your deck, but with that mana curve (without really any draw machines) it won`t won many tournament games, I think. Now your deck has just two first turn drops.

grizzledmage

Since I just happened to throw together a mono-green deck for the new (Zendikar) Standard, there is at least one card that I believe would be excellent in this format: Primal Bellow, in place of one of the less efficient battle tricks (like maybe Giant Growth).

Vines of Vastwood seems like a possible candidate as well.

Other thoughts on new Zendikar card that could have a place in MGA HL?

Anime1

I think vines is must add. primal is usuly giant growth or instant good might of krosa (Which i both play so ill add it). Im gona test cobra but with out fetches its weaker still i think its card im gona add. then there is that 4/4 beast trap.

GoblinPiledriver

Vines is is perfect, shroud and +4/+4 are very good.
But the Beast Trap seems not to be reliable. Doy you really want to keep 2 mana open like a counter, waiting for a artifact which doesn't get hurt. Or do you want to play a 4/4 beast for 5 mana whichs ambushes a creature. This is not a  card for a aggro deck. It's more a sideboard card for constructed or a good limited pick. 
Throw enough goblins at any problem and it should go away. At the very least, there'll be fewer goblins.