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GB Rock Card Hints

Started by Delagur, 14-08-2015, 09:03:46 PM

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Delagur

In case somebody thinks about suggesting it, I do not want to add white, blue or red.

So,
I'm trying to build a GB Rock, but after Mirrodin I stopped playing (some years ago now). There are so much more Blocks out now that I'd appreciate a few hints which cards could be used for benefit.
I want to archive a similar version for the (in that time) Extended Legal "The Rock" with Living Death, and the whole graveyard stuff. Cards about Lands (Zuran Orb, Stripmine ...)are also interesting. And the Deck should consist of affordable Cards, so no Tabernacle, no Tarmogoyf and similar stuff.

thank you in advance :)
gD

PS: some cards I know already
Kukoshu
Damnation
Garruk Wildspeaker

Vazdru

most of the "Rock" decks are Abzan actually so you would have access to cards like Doran, Siege Rhino, Anafenza, Knight of the Reliquary just to name a few
if you wanna stay with "GB-Rock" i would nevertheless check the latest abzan-lists for some inspiration and choose the cards you like as first shell and then start optimizing

you find the lists here: http://mtgpulse.com/event/19677#278318
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

GoblinPiledriver

I have here a pure GB-Graveyard synergy deck, if you search for a goodstuff deck then you should take a look at the Abzan-Rock decks. This deck is all about the "graveyard stuff" but whithout Damnation, Zuran Orb, Stripmine(which is banned), Kokusho. Instead Life from the Loam, Tarmogoyf, Rune-Scarred Demon and Massacre Wurm are included.


1 Polluted Delta
1 Bloodstained Mire
1 Wooded Foothills
1 Windswept Heath
1 Verdant Catacombs
1 Misty Rainforest
1 Marsh Flats

1 Bayou
1 Overgrown Tomb

7 Swamp
7 Forest

1 Twilight Mire
1 Woodland Cemetery
1 Llanowar Wastes
1 Tainted Wood

1 Urborg, Tomb of Yawgmoth

1 Treetop Village
1 Barren Moor
1 Tranquil Thicket

1 Volrath's Stronghold
1 Wasteland
1 Tectonic Edge

1 Maze of Ith

1 Deathrite Shaman
1 Birds of Paradise
1 Noble Hierarch
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves

1 Scavenging Ooze
1 Tarmogoyf
1 Boneyard Wurm
1 Sakura-Tribe Elder
1 Lotleth Troll
1 Bloodghast
1 Fauna Shaman
1 Wall of Roots
1 Golgari Thug
1 Sylvan Caryatid

1 Pharika, God of Affliction
1 Nyx Weaver
1 Splinterfright
1 Kitchen Finks
1 Ophiomancer
1 Eternal Witness
1 Vampire Nighthawk
1 Reclamation Sage
1 Stinkweed Imp
1 Thrun, the Last Troll
1 Jarad, Golgari Lich Lord

1 Skinrender
1 Nekrataal
1 Brawn

1 Shriekmaw
1 Thragtusk
1 Golgari Grave-Troll
1 Massacre Wurm
1 Tasigur, the Golden Fang

1 Rune-Scarred Demon
1 Sheoldred, Whispering One
1 Gurmag Angler

1 Tombstalker
1 Necropolis Fiend

1 Duress
1 Inquisition of Kozilek
1 Thoughtseize
1 Ghastly Demise

1 Grisly Salvage
1 Commune with the Gods
1 Mulch
1 Life from the Loam
1 Go for the Throat
1 Hymn to Tourach
1 Demonic Tutor

1 Maelstrom Pulse

1 Living Death

1 Tortured Existence

1 Animate Dead
1 Sylvan Library
1 Bitterblossom

1 Recurring Nightmare
1 Corpseweft
1 Phyrexian Arena
1 Necromancy

1 Mesmeric Orb
1 Bonehoard

1 Liliana of the Veil
1 Garruk Wildspeaker

Throw enough goblins at any problem and it should go away. At the very least, there'll be fewer goblins.

Delagur

thanks for the hints, I see what I can do when I have the time..

gD

PS: I know that stripmine is banned, but I don't care :), this is one of the LD-cards I actually have