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Tokenmania aka "You'll never walk alone" - Vazdru's Mutation

Started by Vazdru, 21-07-2008, 04:14:14 PM

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Vazdru

Thanks to Fips (original creator of Tokenmania)

Cause some guys asked me again and again for the Tokenmania-Build... here it is in Vazdru's flavor (Fips' Deck proved itself stronger, maybe he will post it sometimes):

Lands (34)

Bloodstained Mire
Flagstones of Trokair
Flooded Strand
Forest
Forest
Forest
Forest
Forest
Forest
Gaea's Cradle
Karakas
Kher Keep
Kor Haven
Maze of Ith
Mountain
Mountain
Pendelhaven
Plains
Plains
Plains
Plains
Plateau
Reflecting Pool
Sacred Foundry
Savannah
Stomping Ground
Taiga
Temple Garden
Treetop Village
Vitu-Ghazi, City Tree
Wasteland
Windswept Heath
Wooded Foothills
Yavimaya Hollow


Creatures (27)

Academy Rector
Aven Mindcensor
Birds of Paradise
Broodhatch Nantuko
Deranged Hermit
Essence Warden
Eternal Witness
Fyndhorn Elves
Harmonic Sliver
Kamahl, Fist of Krosa
Llanowar Elves
Loxodon Hierarch
Mirror Entity
Mogg War Marshall
Priest of Titania
Rofellos, Llanowar Emissary
Selesnya Guildmage
Silhana Starfletcher
Skyshroud Poacher
Squee Goblin Nabob
Stonecloaker
Thelonite Hermit
Tribal Forcemage
Utopia Tree
Viridian Zealot
Wall of Roots
Weathered Wayfarer


Artifacts (5)

Coat of Arms
Sensei's Divining Top
Spawning Pit
Sword of Fire and Ice
Thunderstaff


Enchantments (12)

Aura Shards
Earthcraft
Fecundity
Glare of Subdual
Goblin Bombardement
Mirari's Wake
Muraganda Petroglyphs
Promise of Bunrei
Squirrel Nest
Sterling Grove
Survival of the Fittest
Sylvan Library


Instants (13)

Artifact Mutation
Aura Mutation
Chord of Calling
Condemn
Crop Rotation
Echoing Courage
Eladamri's Call
Enlightened Tutor
Rith's Charm
Scatter the Seeds
Sprout Swarm
Summoner's Pact
Swords to Plowshares


Sorceries (6)

Decree of Justice
Overrun
Regrowth
Saproling Symbiosis
Spontaneous Generation
Sylvan Scrying


Planeswalker (2)

Ajani Goldmane
Garruk Wildspeaker

Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

pyyhttu

An interesting concept, something which I will put together and test some day. I see some questionable points though: How does this deck handle mass removal as the deck seems to fail after that?

I've been toying with a similar idea to use the old standard powerhouse, Opposition thus leaning the build more towards blue. I remember SquirrelOpposition to be one serious contender on its heydays. Adding more lock elements, like Static Orb. The deck could take more out of the tokens by adding synergetic cards, like Tradewind Rider.

I did a little research regarding to this 'tokenmania' and it seems "Fips" has been piloted it quite well: http://www.magicplayer.org/phpbb/viewtopic.php?t=1489

Quote from: VazdruBtw. Fips hat beim 5. GP 5-2 mit demselben Deck gespielt.

Still, without the way to deal with mass sweep, I don't see how this would become a serious contender (So would love to see Fips build as well).

Vazdru

The deck recovers quite well even against mass removal like Wrath of God or Damnation especially if you have Spawning Pit, Fecundity and/or Goblin Bombardement.

Fips played 4-1-2 in 3rd GP and 5-2-0 in 5th so altogether 9-3-2 - not too bad.

Every kind of Aggro Deck is a 80%+ MU, I've played with my uw-skies 1-3 vs his Tokenmania. The problem for him was combo (the only loss in 3rd gp) or Enchantments like Moat, Coll. Restraint or Deed and of course The Tabernacle.




Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Mythrandir

well, i´ve played against this deck quite a couple of times. and mass removal isnt that bad... token producing lands are annyoing and effective against WOG, damantion and the likes... specially if he has some kind of creature pump (mirari wake, coat of arms, etc..) on the other hand tabernacle, moat and collective work quite well against this deck, but u better watch out for aura shards...

Vazdru

My deck for the tournament in Frankfurt tomorrow. Any comments?

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
    1 [U ] Badlands
    1 [B ] Bayou
    1 [ON] Bloodstained Mire
    6 [AT] Forest
    1 [US] Gaea's Cradle
    1 [ALA] Jund Panorama
    1 [TSP] Kher Keep
    1 [DK] Maze of Ith
    1 [AQ] Mishra's Factory (1)
    3 [UG] Mountain
    1 [MOR] Mutavault
    1 [RAV] Overgrown Tomb
    1 [LG] Pendelhaven
    1 [ON] Polluted Delta
    1 [GP] Stomping Ground
    5 [UG] Swamp
    1 [A] Taiga
    1 [TSP] Terramorphic Expanse
    1 [UL] Treetop Village
    1 [PLC] Urborg, Tomb of Yawgmoth
    1 [SH] Volrath's Stronghold
    1 [TE] Wasteland
    1 [ON] Windswept Heath
    1 [ON] Wooded Foothills

// Creatures
    1 [RAV] Birds of Paradise
    1 [SHM] Boartusk Liege
    1 [UL] Bone Shredder
    1 [EVE] Creakwood Liege
    1 [RAV] Dark Confidant
    1 [UL] Deranged Hermit
    1 [LRW] Elvish Harbinger
    1 [PLC] Essence Warden
    1 [FD] Eternal Witness
    1 [ALA] Fleshbag Marauder
    1 [IA] Fyndhorn Elves
    1 [JU] Genesis
    1 [AT] Goblin Matron
    1 [ON] Goblin Sharpshooter
    1 [ALA] Hissing Iguanar
    1 [SHM] Kitchen Finks
    1 [U ] Llanowar Elves
    1 [LRW] Marsh Flitter
    1 [TSP] Mogg War Marshal
    1 [LRW] Mudbutton Torchrunner
    1 [SHM] Murderous Redcap
    1 [CHK] Nezumi Graverobber--Nighteyes the Desecrator
    1 [US] Phyrexian Ghoul
    1 [CHK] Sakura-Tribe Elder
    1 [SC] Siege-Gang Commander
    1 [ALA] Sprouting Thrinax
    1 [MM] Squee, Goblin Nabob
    1 [TSP] Thelonite Hermit
    1 [MI] Wall of Roots
    1 [EVE] Wicker-Bough Elder
    1 [SHM] Wort, the Raidmother

// Spells
    1 [IN] Artifact Mutation
    1 [EVE] Beckon Apparation
    1 [MOR] Bitterblossom
    1 [TO] Chainer's Edict
    1 [RAV] Chord of Calling
    1 [U ] Demonic Tutor
    1 [TE] Diabolic Edict
    1 [PS] Diabolic Intent
    1 [ALA] Dragon Fodder
    1 [US] Duress
    1 [US] Fecundity
    1 [LRW] Garruk Wildspeaker
    1 [LRW] Gilt-Leaf Ambush
    1 [TE] Goblin Bombardment
    1 [PLC] Harmonize
    1 [DIS] Hit/Run
    1 [MOR] Hunting Triad
    1 [TSP] Krosan Grip
    1 [ALA] Necrogenesis
    1 [OD] Overrun
    1 [LRW] Primal Command
    1 [DS] Reap and Sow
    1 [EX] Recurring Nightmare
    1 [ALA] Sarkhan Vol
    1 [RAV] Scatter the Seeds
    1 [CHK] Sensei's Divining Top
    1 [9E] Slate of Ancestry
    1 [DS] Spawning Pit
    1 [MM] Spontaneous Generation
    1 [FUT] Sprout Swarm
    1 [EX] Survival of the Fittest
    1 [LG] Sylvan Library
    1 [MR] Sylvan Scrying
    1 [LRW] Thoughtseize

Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Vazdru

Tournament Results, Frankfurt 29.12.

The decklists of the top players you'll find here: http://www.magicplayer.org/forum/index.php?topic=169.msg1395#new

My Matches with Tokenmania:

1. UG-Survival feat. LoA - 2:0 I've won twice because of an early Survival
2. UW-Aggro-Control (1st placed Player)  - 0:1 Almost won this game but Parallax Tide + Bounce twice ripped off my lands - it was the only game I've lost with an active Survival, unfortunately he had Stonecloaker :/
3. UW-Skies (my Build! - he got it from his friend via ICQ) - 1:2 Usually a quite good Match-Up for my Tokenmania BUT One game i was land-screwed rather Winter Orbed and one game I've lost to an equipped Soltari Priest after Sharpshooter + Murderous Redcap killed his whole board of Vendillion Clique, Flying Men + Curiosity, Lantern Kami + Mother of Runes - i had leathal spell on the stack in game 3 and he was tapped out but he Forced of Will it and won next turn.
4. RDW-Gobbos - 1:2 Usually a good Match-Up for me. I've lost first match with Bitterblossom + Dark Confidant turn 2 and 3 (too greedy, maybe Confidant isn't that good in a deck like this). Second game i've won with 5 tokens + Overrun. Third game he would have been dead next turn, had no cards in hand and me on LP 4. He told me he would still have some options to win this game and faced up his top card of his library ..... Pulse of the Forge!

GGs - if i had the luck on my side i would have definately won more matches - but this way it was quite frustrating.

ps. A friend of mine played Barren-Glory-Combo-Deck-WB and reached place 5! (3-1, only defeat vs RDW)
pps. My limited pool was great with Broodmate Dragon, Sarkhan Vol, Oblivion Ring, great G-Fatties but like everyone of us knows u still need some luck which i didn't had
ppps. At least I've won the final Draft - a format i do not know anything about - unbelievable

 
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Georg B

Barren Glory?  :o
Do you have a Decklist?

btw, its nice to see that our forum here is an etablished source of highlander decklists. :)

Mythrandir

Quote from: Georg B on 30-12-2008, 04:19:57 PM
Barren Glory?  :o
Do you have a Decklist?


Yeah, that caught my attention too. Probably runs a lot of tutors + things like zuran orb, greater gargandon, claws of gix, etc. But quite, different to say the least.

Vazdru can you tells anything more? deck list would be cool, or colors, key cards.


QuoteDark Confidant turn 2 and 3 (too greedy, maybe Confidant isn't that good in a deck like this
Dark Confidant is good but you play a large pool of different CMC... things like derange hermit + siege gang is pretty though. 5 lfp in a single shot, specially against aggro.


Quotebtw, its nice to see that our forum here is an etablished source of highlander decklists. :)

yeap, even though the forum isnt that busy (specially without a league running), it´s great to see that.

Vazdru

Quote from: Mythrandir on 30-12-2008, 04:52:16 PM
Quote from: Georg B on 30-12-2008, 04:19:57 PM
Barren Glory?  :o
Do you have a Decklist?


Yeah, that caught my attention too. Probably runs a lot of tutors + things like zuran orb, greater gargandon, claws of gix, etc. But quite, different to say the least.

Vazdru can you tells anything more? deck list would be cool, or colors, key cards.


Usually it works like this: Academy Rector in play - eot Kaervek's Spite - GG ?!?
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Mythrandir

Quote from: Vazdru on 30-12-2008, 08:34:00 PM
Quote from: Mythrandir on 30-12-2008, 04:52:16 PM
Quote from: Georg B on 30-12-2008, 04:19:57 PM
Barren Glory?  :o
Do you have a Decklist?


Yeah, that caught my attention too. Probably runs a lot of tutors + things like zuran orb, greater gargandon, claws of gix, etc. But quite, different to say the least.

Vazdru can you tells anything more? deck list would be cool, or colors, key cards.


Usually it works like this: Academy Rector in play - eot Kaervek's Spite - GG ?!?

Didnt recall that one, BBB means it´s heavy on black. WB deck probably, perhaps some splashes? kaervek's spite puts the opponent on a very, very tight clock :P


BTW: congrats on winning the draft ;)

Vazdru

Philip Banschbach aka Fips, Mannheim 4-1

Artefact Mutation
Aura Mutation
Birds of Paradise
Bloodstained Mire
Boreal Druid
Broodhatch Nantuko
Captain Sisay
Chord of Calling
Coat of Arms
Condemn
Crop Rotation
Decree of Justice
Deranged Hermit
Devoted Druid
Earthcraft
Eladamri's Call
Enlightened Tutor
Essence Warden
Eternal Witness
Fecunity
Fertile Imagination
Flooded Strand
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Forest
Fyndhorn Elves
Gaea's Cradle
Garruk Wildspeaker
Genesis
Hit/Run
Kamahl, Fist of Krosa
Karakas
Kher Keep
Kor Haven
Library of Alexandria
Llanowar Elves
Maze of Ith
Mirror Entity
Mountain
Muraganda Petroglyphs
Natural Order
Oblivion Ring
Overrun
Plains
Plains
Plains
Plateau
Priest of Titania
Primal Command
Promise of Bunrei
Reap and Sow
Regrowth
Relic of Progenitus
Rhys the Redeemed
Rith's Charm
Rofellos, Llanowar Emisary
Sakura-Tribe Elder
Saproling Symbiosis
Savannah
Scatter the Seeds
Seed spark
Selesnya Guildmage
Sensei's Divining Top
Skyshroud Poacher
Soul Warden
Spontaneous Generation
Sprout Swarm
Squirrel Nest
Survival of the Fittest
Swords to Plowshares
Sylvan Library
Sylvan Scrying
Taiga
Temple Garden
Thelonite Hermit
Thunderstaff
Tinder Wall
Treetop Village
Utopia Tree
Viridian Zealot
Vitu-Ghazi, City Tree
Wall of Roots
Wasteland
Wickerbough Elder
Wilt-Leaf Liege
Windswept Heath
Wooded Foothills
Wordly Tutor
Yavimaya Elder

Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Nastaboi

Okay, here's my version. Not the greatest deck ever, but fun to play. Many nice cards didn't make the cut.


// Lands (33)
    1 Gaea's Cradle
    1 Urborg, Tomb of Yawgmoth
    1 Stomping Ground
    1 Fire-Lit Thicket
    1 Graven Cairns
    1 Twilight Mire
    2 Snow-Covered Forest
    1 Snow-Covered Swamp
    1 Pendelhaven
    1 Mountain
    1 Swamp
    1 Sulfurous Springs
    1 Karplusan Forest
    1 Llanowar Wastes
    2 Forest
    1 Badlands
    1 Treetop Village
    1 Polluted Delta
    1 Bloodstained Mire
    1 Windswept Heath
    1 Wooded Foothills
    1 Taiga
    1 Bayou
    1 Reflecting Pool
    1 City of Brass
    1 Overgrown Tomb
    1 Blood Crypt
    1 Barbarian Ring
    1 Savage Lands
    1 Wasteland
    1 Rishadan Port


// Creatures (35)



    1 Elves of Deep Shadow
    1 Birds of Paradise
    1 Llanowar Elves
    1 Fyndhorn Elves
    1 Boreal Druid
    1 Noble Hierarch
    1 Plagued Rusalka
    1 Greater Gargadon

    1 Wirewood Herald
    1 Mogg War Marshal
    1 Sakura-Tribe Elder
    1 Dark Confidant
    1 Mesmeric Fiend
    1 Tarmogoyf
    1 Viridian Zealot



    1 Phyrexian Ghoul
    1 Nantuko Husk
    1 Sprouting Thrinax
    1 Eternal Witness
    1 Caller of the Claw
    1 Goblin Sharpshooter
    1 Hissing Iguanar
    1 Thelonite Hermit


    1 Braids, Cabal Minion
    1 Boartusk Liege
    1 Creakwood Liege
    1 Murderous Redcap
    1 Marsh Flitter
    1 Flametongue Kavu

    1 Phyrexian Plaguelord
    1 Skullmulcher
    1 Mycoloth
    1 Siege-Gang Commander
    1 Deranged Hermit
    1 Shriekmaw
    1 Furystoke Giant
    1 Arc-Slogger

// Spells (32)
    1 Chrome Mox
    1 Mox Diamond

    1 Duress
    1 Thoughtseize
    1 Worldly Tutor






    1 Demonic Tutor
    1 Tainted Pact
    1 Bitterblossom
    1 Terminate
    1 Diabolic Intent
    1 Dragon Fodder
    1 Goblin Bombardment
    1 Survival of the Fittest
    1 Fists of Ironwood

    1 Gaea's Anthem
    1 Squirrel Nest
    1 Putrefy
    1 Fecundity
    1 Goblin Assault
    1 Phyrexian Arena
    1 Tangle Wire
    1 Sword of Fire and Ice
    1 Recurring Nightmare

    1 Natural Order
    1 Sarkhan Vol
    1 Garruk Wildspeaker
    1 Pattern of Rebirth



    1 Scatter the Seeds
    1 Overrun

    1 Chord of Calling
Quote0:13:51 [Nastaboi] Nastaboi plays Invincible Hymn from Hand
0:14:25 [Nastaboi] Nastaboi's life total is now 221 (+213)

so_not

Yeah, looks decent. Some cards I don't like are Mox Diamond (low land count), Phyrexian Plaguelord (doesn't do enough for its high cost), Arc Slogger (doesn't fit to theme :P ), Skullmulcher (at least when I tried this I never wanted to eat anything).
Also Natural Order seems a bit sad without any bombs except Mycoloth. You could try to fit in some kind of reanimation/natural order engine with some beef.
I'd also fit in Genesis and Volrath's Stronghold somehow since most of the time you will be tutoring for Survival for Witness for Genesis for something probably.
Also Moggcatcher, Imperial Recruiter, Goblin Matron and Earthcraft are pretty good but I don't know if there are room for all of them.

Oh yeah and mad tech would be Helm of Possession!

oze

I agree with so_not's card dislikes. Personally I don't like Phyrexian Arena either.
Anyway, cool deck. You could try Life/Death in the deck?

Nastaboi

Skullmulcher and Arena have been nice, but I could shave on expensive creatures to bring down curve. I had Regal Force as a tutor target, but realized then it only gives cards for green creatures. Maybe something else juicy enough, suggestions welcome. Genesis and Stronghold should give the deck some late game, I'm just wary on adding colourless lands. Helm of Possession is truly meh, but I'd rather add some one-shot capture effects like Grab the Reins. Imperial Recruiter I had forgot, it's a definite addition.
Quote0:13:51 [Nastaboi] Nastaboi plays Invincible Hymn from Hand
0:14:25 [Nastaboi] Nastaboi's life total is now 221 (+213)