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[HLL]Scoreboard - Season XXIV

Started by Vazdru, 21-05-2015, 09:05:58 PM

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Vazdru

#30
dsck was on / captain kaiiak wasn't
so 2:0


Silberhase (Ubg-Artifact-Ramp) - Vazdru (4c-Blood)

1: he starts, i have T1 DRS into T2 KotR, he ramps and gets Thopter-Foundry online which safes him fom beeing killed by equipped KotR

2: i have Duress T1 to get rid of fabricate, Spirit Tokens of Lingering Souls + Buthcher of the Horde deals some damage, Thoughseize keeps him in control but he had the chance for metalworker + staff of domination combo which didn't happened so Xenagos, Butcher + Spirits won me that game

3: he mulls to 6, i have Pilgrim into T2 Smiter, into T3 Ajani, into T4 KotR + Sylvan Caryatid + T5 for GSZ for Reclamaton Sage for the win

1:2
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Vazdru

#31
hitman has already announced round 4

http://www.magicplayer.org/forum/index.php?topic=1103.0

Pairings Round 4:


   Maqi     -       r4nd0m1   
   dsck   -     Senshuken   
   TaZi     -       Promole   
   KOdO13e4st     -        Vazdru   
   Peddy Frost     -       Goblin Piledriver   
   captain-kaiiak     -        Silberhase   
Please finish these games till Sunday, 26th july.
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Vazdru

as Kai dropped we have the first result :-)

Silberhase 2 - captain-kaiiak 0
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

r4nd0m1

#33
As my previous link has expired, I uploaded the replays again.

This time, all 3 rounds. Hope this works better, enjoy :)

http://www.file-upload.net/download-10763313/Replays-Round-1-3.zip.html

@TaZi, sry, this should be alright now.


TaZi

hi, the games vs. GoblinPiledriver seem to be not in the zip.file and you have to give the filehoster your mail, which is pretty harsh.

Maqi

Maqi (4c Blood) vs. r4nd0m1 (UBG-Artifacts) 2:1

g1: Elf into Vindicate gains too much tempo and strips him of his only colored source
g2: Mulligan to 6 and a slow start from my side. First play is Smiter on t3. This is much too slow and I scoop to Temporal Fissure with stormcount 5 or something.
g3: Inquisition, Deathrite Shaman, Doran, Thoughtseize, BBE, Sylvan Library, Swords to Plowshares are enough to squeeze 20 in. He has Thopter Foundry and Tezzeret the Seeker but it's too late.

Vazdru

Quote from: hitman on 23-05-2015, 12:29:23 AM
Pairings Round 4:


   Maqi    2  - 1       r4nd0m1   
   dsck  -     Senshuken   
   TaZi     -       Promole   
   KOdO13e4st     -        Vazdru   
   Peddy Frost     -       Goblin Piledriver   
   captain-kaiiak    0 - 2       Silberhase   
Please finish these games till Sunday, 26th july.

plz remember its game day today!
that means if you don't use your vacation time and you are not online today nor already have sent hitman your match-result the result will be determined today
i will be online today 21.00 CET onwards...
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Vazdru

result kodobeast vs Vazdru has been reportet to hitman
plz do the same or post the result asap here
thx in advance
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

dsck

dsck dark bant 2-1 senshuken uw(b) control

G1 I start but I dont have turn 1 elf so my hand is little slow. I play qasali turn 2 fetching nonbasics because my hand demands too many colors to fetch bascis for. Senshuken plays top. I play knight, Senshuken flips top and stp's my knight and leaves UU open. on my turn I have 4 mana, jace, glen elendra, mana leak and gw command in hand and no more lands. i dont think i get to mana leak anything and making him pay 3 more for top doesnt seem great, what if he just lets it get countered and keeps counter mana open? So I play glen, he counters and plays back to basics :( I dont topdeck land for qasali and he removes qasali with council on his next turn.

G2 I have decent start with lotus cobra and edric demanding wrath from him, which he has. Then I zenith for voice of resurgence and try to pressure him. I clique him on my turn while he is tapped and take his terminus away leaving him with counterspells which he has had no opportunity to cast because of voice. He cant stabilize despite snapcaster because if he flashbacks wrath he has to tap out and my kitchen finks/voice token would finish him. He flashbacks swords to plow and hopes to topdeck wrath on his next turn. He doesnt.

G3 I keep 5 lands of which 1 was celestial colonnade, birds of paradise and ancestral vision. Risky but it works out as I topdeck clique, zenith for voice and geist of saint traft. Senshuken had misdirection for my ancestral and moat + lots of counters (incluing fow) in hand. He has interesting choice between searching for cryptic command with scroll or tapping out for terminus, hoping I dont have 5th land for colonnade. He chose the last line and I had the land. If he had 1 more life he could have cast moat and survived my clique hitting him but he had to fetch for 2nd white.

GGs.
dsck90 on cockatrice

Vazdru

ok - as I know Tazi and promole played their match - here the report of mine ;)

KOdO13e4st (High Tide) vs Vazdru (4c Blood)

G1: I have a slow hand with Vial, 2x CC3 Critters, Obzedat, 2 lands + Mental Misstep. He takes mull to 6 and has only counterspells, withdraw and cruise. He tried to lock me with Withdraw + Back to basics but Obzedat + Vial on 5 was gg.

G2: He has Demonic, Personal Tutor early turns, I have Mystic Elves, Treetop, Sylvan Library which is obviously awesome against High Tide as I could draw some extra cards. BB-Elf + Lili joined the team. Nevertheless he was prepared to win next turn after Merchant Scroll on Mana Drain but I've had Tectonic Edge to get rid off his U-Sea to get one more turn for the win.

0:2

Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

TaZi

TaZi 2:1 Promole

Game 1
=======
My starting hand is 3 lands, wood elves, snapcaster, miscalculation and venser which sounds good to me. Promole keeps 3 lands, dromokas command, forked bolt, electrolyse and sylvan caryatid. We start playing lands, but promole draws only removal and I have no combo pieces in sight. So nothing happens and I slowroll my courser of kruphix because I fear it will be countered. Eventually (at this point I have 7 lands allready in play) he plays geist of st traft and I play my courser with double counterbackup. But now he is able to remove it anyway with his loads of removal and also to remove snapcaster and venser o.O and the Geist finishes me.


game 2
=======
I keep 2 lands, natures lore, sylvan scrying, brainstorm, giaxian probe and arc trail. Promole has also 2 lands, scavenging ooze, electrolyze, arc trail, kolaghan's command and condescend. We play lands and my second draw is tolaria west. So I try too keep it in hand and go for Dark Depths + Thespian Stage. He plays a sylvan caryatid on his second turn and keeps mana open on his third to play either electrolyze or condescend. So I see the chance to transmute the tolaria into a stage and play around the counter. He elcetrolyses eot and taps out for ooze, arc trail and senseis top on his turn. Now I can savely search for Dark Depths and play it with 2 mana open for the combo. At this point he has 1 unknown card in hand and the top. He says go with 5 mana open and I hope that he hasn't found a path or a swords and go for the 20/20 token. He flashes restoration angel into play but I draw fire/ice so there is no more turn for him to find another answer.

game 3
=======
I keep 3 lands, memory lapse, personal tutor, ponder, true name nemesis. He starts with baleful strix, bolt, jace, huntmaster and 3 lands, that don't produce black or red. He finds a fetchland for badlands on his first draw and plays the strix. I play my second land and keep mana open to lapse his demonic tutor. I cast True Name Nemesis on my turn. He goes for huntmaster, but I topdeck electrolyze to prevent the worst. I also finally found green mana and play ponder. At this point I have allready drewn scapeshift. The ponder finds a remand and I'm pretty confidant to resolve a scapeshift for 7 soon and deal the rest of the damage with True Name. He decides to go for jace, which is immediately killed by TNN and then his Siege Rhino is remanded and scapeshift for 7 resolves as planned.

Vazdru

#41
as goblinpiledriver was online / Peddy wasn't on gameday / 9 pm CET
and the match hasn't been played so far...

piledriver 2:0
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Vazdru

Quote

Pairings Round 1:


   Vazdru      1-2      TaZi   
   captain-kaiiak      0-2      Promole   
   r4nd0m1      1-2      KOdO13e4st   
   dsck      0-2      Goblin Piledriver   
   Maqi      2-0      Silberhase   
   Senshuken      2-0      Peddy Frost   

Pairings Round 2:


   KOdO13e4st   2 - 1      TaZi   
   Maqi 2 - 0      Promole   
   Senshuken    2 - 0      Goblin Piledriver   
   dsck    2 - 0       Vazdru   
   r4nd0m1    2- 0      captain-kaiiak   
   Peddy Frost    2- 1      Silberhase   

Pairings Round 3:


   KOdO13e4st    0 - 2      Maqi   
   TaZi 2 - 0    Senshuken   
   r4nd0m1    2 - 0      Goblin Piledriver   
   Promole    2 - 1       Peddy Frost   
   dsck    2 - 0      captain-kaiiak   
   Silberhase    1 - 2      Vazdru   


Pairings Round 4:


   Maqi    2  - 1       r4nd0m1   
   dsck 2 - 1    Senshuken   
   TaZi    2 - 1      Promole   
   KOdO13e4st    0 - 2      Vazdru   
   Peddy Frost    0 - 2      Goblin Piledriver   
   captain-kaiiak    0 - 2       Silberhase   
Far below the earth
Where the demons hunt the souls of those that sleep
In the city of the Vazdru and the Drin
Where the black flame burns inside the palace fountain.

Dr. Opossum


Rank  NameDeckMatchPoints  MatchResultsPWDB  OMWPercent  GWPercent  OGWPercent 
1Maqi4c Blood124/4/0/045,7588,888947,5
2TaZiUGr Scapeshift94/3/0/05063,636448,8889
3dsckDark Bant94/3/0/045,7566,666738,8889
4KOdO13e4stHigh Tide64/2/0/068,754065,6313
5Promole5c Goodstuff64/2/0/060,255045,6313
6r4nd0m1UBG Artifacts64/2/0/058,256044,7222
7SenshukenUWb Control64/2/0/058,2555,555652,5758
8Vazdru4c Blood64/2/0/058,255052,5758
9Goblin Piledriver  Abzan64/2/0/0525053,0556
10SilberhaseUbg Artifact Ramp  34/1/0/0544042,2222
11Peddy FrostUR34/1/0/045,753048,8889
12captain-kaiiak4c Blood04/0/0/052054,1667


dsck

My dark bant list, definitely can use some fine-tuning. Very light on blue so no Force of Will plus the meta didnt seem good for it. I would look room for Daze and add 1 or 2 more mana elves. Dromoka's Command was ok, but when you compare it to vindicate/maelstrom pulse which deal with anything its pretty lackluster. I havent looked yet if there was something in Origins that would be good here.

Land (36)
    1x Arid Mesa
    1x Bayou
    1x Bloodstained Mire
    1x Breeding Pool
    1x Celestial Colonnade
    1x Flooded Grove
    1x Flooded Strand
    1x Forest
    1x Glacial Fortress
    1x Hallowed Fountain
    1x Hinterland Harbor
    1x Horizon Canopy
    1x Island
    1x Karakas
    1x Marsh Flats
    1x Misty Rainforest
    1x Mystic Gate
    1x Overgrown Tomb
    1x Plains
    1x Polluted Delta
    1x Razorverge Thicket
    1x Savannah
    1x Scalding Tarn
    1x Scrubland
    1x Stirring Wildwood
    1x Sunpetal Grove
    1x Temple Garden
    1x Treetop Village
    1x Tropical Island
    1x Tundra
    1x Underground Sea
    1x Verdant Catacombs
    1x Wasteland
    1x Windswept Heath
    1x Wooded Foothills
    1x Yavimaya Coast

Creature (32)
    1x Avacyn's Pilgrim
    1x Aven Mindcensor
    1x Birds of Paradise
    1x Blade Splicer
    1x Brimaz, King of Oreskos
    1x Courser of Kruphix
    1x Deathrite Shaman
    1x Edric, Spymaster of Trest
    1x Elves of Deep Shadow
    1x Eternal Witness
    1x Fyndhorn Elves
    1x Geist of Saint Traft
    1x Glen Elendra Archmage
    1x Kitchen Finks
    1x Knight of the Reliquary
    1x Llanowar Elves
    1x Lotus Cobra
    1x Loxodon Smiter
    1x Noble Hierarch
    1x Qasali Pridemage
    1x Reclamation Sage
    1x Restoration Angel
    1x Scavenging Ooze
    1x Siege Rhino
    1x Snapcaster Mage
    1x Sylvan Caryatid
    1x Tarmogoyf
    1x Tasigur, the Golden Fang
    1x Thrun, the Last Troll
    1x True-Name Nemesis
    1x Vendilion Clique
    1x Voice of Resurgence

Instant (17)
    1x Abrupt Decay
    1x Bant Charm
    1x Brainstorm
    1x Counterspell
    1x Cryptic Command
    1x Dig Through Time
    1x Dromoka's Command
    1x Eladamri's Call
    1x Fact or Fiction
    1x Mana Drain
    1x Mana Leak
    1x Miscalculation
    1x Mystical Tutor
    1x Path to Exile
    1x Remand
    1x Swords to Plowshares
    1x Tainted Pact

Sorcery (8)
    1x Ancestral Vision
    1x Council's Judgment
    1x Demonic Tutor
    1x Green Sun's Zenith
    1x Lingering Souls
    1x Maelstrom Pulse
    1x Treasure Cruise
    1x Vindicate

Planeswalker (3)
    1x Elspeth, Knight-Errant
    1x Garruk Wildspeaker
    1x Jace, the Mind Sculptor

Enchantment (2)
    1x Sylvan Library
    1x Treachery

Artifact (2)
    1x Sensei's Divining Top
    1x Sword of Feast and Famine

dsck90 on cockatrice