18 people played 4 rounds with 60 minutes round time organized by Tampere Pelimaa (http://www.pelimaa-shop.com/). The original report can be found from here (http://vaihdetaan.kapsi.fi/forums/index.php?topic=52663.0) with the contributions of decks played by some of the players. No decklist were gathered.
Final standings:
Tie 1 Tie 2 Tie 3 Matches
Rank No. Name Points OMW% PGW% OGW% P/W/D/B
1 3 Nevalainen, Ville [FIN] 12 56,2500 72,7273 56,3889 4/4/0/0
2 17 Suvela, Santeri [FIN] 10 45,8333 73,3333 44,1919 4/3/1/0
3 12 Haapa, Mikko [FIN] 9 54,1667 70,0000 51,5152 4/3/0/0
4 8 Öhman, Janne [FIN] 9 45,8333 60,0000 48,3586 4/3/0/0
5 15 Becker, Matias [FIN] 8 47,9167 54,5455 52,5000 4/2/2/0
6 2 Puranen, Jari [FIN] 6 77,0833 55,5556 64,0152 4/2/0/0
7 13 Kaipiainen, Arttu [FIN] 6 60,4167 54,5455 50,6061 4/2/0/0
8 18 Salonen, Jussi [FIN] 6 55,5556 50,0000 57,7778 3/1/0/1
9 11 Hiltunen, Jaakko [FIN] 6 54,1667 45,4545 48,1061 4/2/0/0
10 6 Himanen, Teemu [FIN] 6 52,0833 50,0000 48,3333 4/2/0/0
11 16 Becker, Kalle [FIN] 6 45,8333 50,0000 46,0859 4/2/0/0
12 7 Pyyhtiä, Tuomas [FIN] 5 45,8333 53,3333 47,7273 4/1/2/0
13 14 Tuominen, Kari [FIN] 4 54,1667 50,0000 52,8030 4/1/1/0
14 5 Vuorio, Jani [FIN] 3 64,5833 25,0000 61,9697 4/1/0/0
15 4 Matikainen, Lasse [FIN] 3 43,7500 36,3636 46,6667 4/1/0/0
16 10 Virtanen, Joni [FIN] 1 58,3333 18,5185 52,8030 4/0/1/0
17 1 Hämäläinen, Olli [FIN] 1 37,0370 29,1667 42,6587 3/0/1/0
18 9 Välimäki, Joona [FIN] 0 50,0000 20,0000 50,0000 2/0/0/0
Ville Nevalainen won the tournament with pure record of 4-0. His RG-beats won the last round against BR-Goblins played by Mikko Haapa.
Metagame was:
2x RG
1x Suicide Black
1x GW-Ideal/Enchantress/Parfait
1x MonoU-Skies
1x BR-Goblins
1x GB-Meat
1x Staxx
Rest of the decks were either 3C, 4C ja 5C-control builds.
This tournament also offered an opportunity to put Topel's Skies (http://www.corded.org/~pyyhttu/highlander/blue_skies.txt) onto test, as one of the players didn't have time to put a deck together due to a move and his vintage staples were still unpacked. I put the deck together with some minor changes, as didn't find all the necessary cards in time (Curfew & Aether Spellbomb) or some of the choices in Topel's Skies felt suboptimal in short test (Wizard Replica & 1 Dream Stalker).
The Skies was eventually piloted by Kari Tuominen placing 13th.
The deck I ended up piloting was again something from the rogue front, GWEnchantress/Parfait/Ideal-kombo
1 Academy Rector
1 Argivian Find
1 Argothian Enchantress
1 Aura of Silence
1 City of Solitude
1 Crop Rotation
1 Crucible of Worlds
1 Decree of Justice
1 Dovescape
1 Earthcraft
1 Eladamri's Call
1 Elephant Grass
1 Enchantress's Presence
1 Enduring Ideal
1 Enlightened Tutor
1 Exploration
1 Faith's Fetters
1 Femeref Enchantress
1 Flagstones of Trokair
1 Flooded Strand
1 Genju of the Fields
1 Greater Auramancy
1 Guilty Conscience
1 Holistic Wisdom
1 Hoofprints of the Stag
1 Horizon Canopy
1 Humility
1 Idyllic Tutor
1 Island Sanctuary
1 Ivory Mask
1 Karakas
1 Karmic Justice
1 Kor Haven
1 Krosan Verge
1 Land Tax
1 Life from the Loam
1 Limited Resources
1 Maze of Ith
1 Mesa Enchantress
1 Moat
1 Mobilization
1 Mox Diamond
1 Nantuko Monastery
1 Oath of Druids
1 Oblivion Ring
1 Opalescence
1 Overgrowth
1 Parallax Wave
1 Planar Birth
1 Porphyry Nodes
1 Regrowth
1 Replenish
1 Rise of the Hobgoblins
1 Sacred Mesa
1 Savannah
1 Seal of Cleansing
1 Seal of Primordium
1 Secluded Steppe
1 Sensei's Divining Top
1 Serra's Sanctum
7 Snow-Covered Forest
13 Snow-Covered Plains
1 Solitary Confinement
1 Squirrel Nest
1 Sterling Grove
1 Story Circle
1 Stuffy Doll
1 Swords to Plowshares
1 Sylvan Library
1 Temple Garden
1 Thawing Glaciers
1 Tithe
1 Tranquil Thicket
1 Utopia Sprawl
1 Verduran Enchantress
1 Wasteland
1 Wheel of Sun and Moon
1 Wild Growth
1 Windswept Heath
1 Worship
1 Wrath of God
1 Zuran Orb
The deck has a lot of synergy between various cards and is quite mana hungry. It runs with close to 40 different enchantments and gains card advantage by searching & playing an early game enchantress. The deck has numerous silver bullets (Humility, Worship, Wheel of Sun and Moon, City of Solitude...) and combos like Squirrel Nest/Earth Craft and Stuffy Doll/Guilty Consience. Late game win conditions involve Replenish, Opalesence, Sacred Mesa and Mobilization to name but a few.
The first game was ironically against Topel Skies which ended up as a tie, and because of my play mistake: In one critical attack phase, I could have activated Genju of the Fields multiple times to gain multiple lifelinks and thus secure my following turns to back up Squirrel Nest/Earthcraft combo.
The only win was achieved against GB-Meat and that match up didn't pose any problems. Another tie was against 4c-control because of opponent's fetch/top combinations and my Dowscape which eventually won me the first game after we had traded bird tokens for 30 minutes of so.